The Sim Social. I would say “Brand new gaming”, but this has been around for a while now. Many have played, and got bored. Not suprising. As the name is in the game, you can’t just connect to the game and play away for hours on end, much like it’s predecessors.
The Sim Social plays strongly with most factoring qualities with every facebook, social network, style gaming. You require friends, and many of them, to be frequently playing the game with you.
Don’t get me wrong, this game is graphically very good, considering, and the game play itself is around as good as your CPU and broadband speed (assuming nobody reading this still has dial-up [#broadbandsnob])
The main basis is, to add friends who become neighbours. You can build and shop for your own house, visit others and interact with another sim and their belongings. You then have quests to fulfil to gain you money, energy, craft objects and experience. Experience unlocks new shop items, and money buys you shiny, new things and extra land.
Unfortunately, as I keep reiterating, this game is only good if those friends you’ve added still play the game. If they don’t, you’re gonna get very bored, very stuck, very soon. This may be coming from personal experience, though some I know still play it, they-who-may-not-wish-to-be-named..
But as far as this game goes, it’s good for what it is, a social network-based game. Perhaps this is something fun to idly play while we twiddle our thumbs awaiting Sims 4. We’re hoping for a game that’s got many new features. The jump between Sims 1 and Sims 2 was nicely vast. The jump between Sim 2 and Sims 3 is less as obviously different (Yes, before you say, I know there are many, many differences. But not quite as in-your-face noticeable as the first jump)
Sim City had many a massive jump. 2000 to 3000 was big, and to Sim City 4 was very big!
As you can imagine, big changes between games is what we like…. Yes…